Do you have a zombie infestation plan? Have you practiced running from your friends and family, arming yourself against rotting hordes, and avoiding infection by decapitating the ones you love? In the event of infection, have you considered turning against your allies in the name of a high score? Good news, everyone!


In collaboration with one illustrious Mr. Travis Goodspeed, I’m helping to build and design a disease simulation toy called the “ZombieGotcha,” the evolution of an idea brainstormed by Jordan Bunker, Josh Kreuger, Jeff Kantarek, and me during the winter of 2009. Hopefully prototyped by 27c3, this toy will be played through large, close knit populations such as conferences, festivals, and other events.